Command | Type | Description |
alias | command | Create a command alias (parameter: Alias Command) |
bind | command | Bind command to keystroke (parameters: Key Command) |
bomb_throw_speed | variable | Speed of the bombs you will throw |
bomb_throwup_angle | variable | Angle between direction of the view and direction the bombs are thrown (in degrees) - can be between 0 (throw in direction) and 90 (throw maximally upwards) |
centerview | command | Center view |
chat_messages | variable | Maximal number of last chat messages shown in main window |
chat_timeout | variable | How long are chat messages displayed in main window (miliseconds) |
clear | command | Clear console scrollback buffer |
clear_history | command | Clear console command history |
cmd_autostart | variable | Command launched on program startup, after config files are loaded |
connect | command | Connects to a network game (parameter: hostname[:port]) |
console_alpha | variable | Transparency of console |
console_font_alpha | variable | Transparency of console font |
console_height | variable | Height of console (relative to screen height) |
console_history_size | variable | Number of console command remembered in history |
console_log | variable | If enabled, all console messages are logged to file (see console_logfile variable) |
console_logfile | variable | Log all console messsages to given file (if console_log enabled) |
disconnect | command | Disconnect from network game (optional parameter: message for server) |
echo | command | Echo string to console (parameter: string) |
exec | command | Execute a script (parameter: filename) |
fly | variable | When set, player can fly |
font_x | variable | X Size of console font in pixels |
font_y | variable | Y Size of console font in pixels |
fov | variable | Field of view |
fraglimit | variable | Limit of score (frags) |
gamma | variable | Gamma correction (BROKEN) |
generate_2d | command | Generate 2d landscape (parameters: X Y Height) |
generate_3d | command | Generate 3d maze (parameters: X Y Z Corner) |
glinfo | command | Print info about OpenGL |
gravity | variable | Gravity |
groundcontrol | variable | Type of player control (quake-like/6DOF) |
help | command | Print helptext for command or variable (parameter: command or variable name) |
killserver | command | Stop listening for network connections and disconnect all players (optional parameter: message for clients) |
list_class | command | List all classes with reference count |
list_func | command | List all object functions |
list_model | command | List all models with reference count |
list_net | command | Lists all open and listening network connections |
list_obj | command | List all objects in world |
list_sounds | command | List all sounds in memory |
listen | command | Start listening for incoming network connections (optional parameter: port) |
load | command | Load new map in .b4d format (parameter: filename) |
map | command | Load new map in .map format (parameter: filename) |
menu | command | Invoke menu (parameter: name of menu) |
menu_add | command | Adds menu with given name and definition (parameters: Name Definition) |
menu_bind | command | Shows menu where you can configure keybinds |
menu_del | command | Deletes menu with given name (parameter: Name) |
menu_list | command | Lists all menus registered in game |
mouse_unlock | variable | Toggle whether mouse is free to move, or held within window center to allow mouselook |
name | command | Change or show nickname used in network play (optional parameter: new name) |
net_scan | command | Scan local network for running servers on given port (or default port if none given). Results are written to console |
noclip | variable | When set, no collisions are done |
pause | command | Pause/unpause the game |
player_add | command | Add human-controlled player to game |
player_kill | command | Remove player with given number from game (parameter: number, last=last player) |
player_list | command | List players in game |
player_next | command | Switches to next player |
player_prev | command | Switches to previous player |
player_setnum | command | Set number of player. Adds/deletes players as necessary (parameter: number of players) |
player_use | command | Switches to player with given number (parameter: number) |
ppos | command | Print player position |
quit | command | Quit the game |
r_clipback | variable | Far clipping distance |
r_clipfront | variable | Near clipping distance |
r_fog_color | variable | Fog color |
r_fog_distance | variable | Fog distance |
r_fps | variable | Draw FPS information |
r_skybox | variable | Turn skybox on/off |
r_skymap | command | Change skybox (parameter: name of skybox) |
r_vidmode | command | Change video mode (BROKEN) |
r_ztrick | variable | Use trick to not clear zbuffer (reduces zbuffer precision) |
savealiases | command | Save aliases to specified file (parameter: filename) |
saveallconfig | command | Save all game configuration to standard files |
saveconfig | command | Save game configuration to specified file (parameter: filename) |
say | command | Send a chat message to all connected players (parameter: message) |
screenshot | command | Take a screenshot in targa format (optional parameter: filename) |
sensitivity | variable | Sensitivity of mouse |
sensitivity_h | variable | Horizontal sensitivity of mouse |
sensitivity_v | variable | Vertical sensitivity of mouse |
servername | variable | Server name send to clients in network play |
silent | variable | Turn verbosity on console on/off |
snd_volume | variable | Sound volume |
speed | variable | Speed of player movement on ground |
speed_air | variable | Speed of player movement while in air |
survival | variable | If set to 1, nobody can respawn (survival mode) |
tex_flush | command | Flush all textures with reference count equal to zero (unused textures) |
tex_list | command | List all textures with reference count |
unalias | command | Deletes a command alias (parameter: Alias) |
unbind | command | Delete binding of keystroke to command (parameter: Key) |
unbindall | command | Delete all keystroke bindings |
version | command | Print version of program |
window_x | variable | X size of game window in pixels |
window_y | variable | Y size of game window in pixels |